All Content
Blogs
Forums
News
Tutorials
Log In
Sign Up
Login
Username / Email
Password
Remember me
Forgot password?
Login
or
Don't have a GameDev.net account?
Sign up
Forgot your password?
Email Address
Reset Password
Please contact us if you have any trouble resetting your password.
Home
Blogs
Forums
News
Portfolios
Projects
Tutorials
25
users logged in
Proud partner of GDC 2025
New?
Learn about game development
.
Before posting, review our
community guidelines
.
Support GameDev.net with a monthly
GDNet+ subscription
!
Follow Us
Chat in the
GameDev.net Discord!
Back to 2D and 3D Art
Advertisement
3d to picture
2D and 3D Art
Visual Arts
Started by
Zackery
September 27, 2007 08:56 PM
1
comment, last by
Zackery
17 years, 3 months ago
Zackery
Author
122
September 27, 2007 08:56 PM
How do I take an 3d object on 3ds max and make it into a picture.
Cancel
Save
Kelly G
358
September 27, 2007 09:01 PM
on the menu: render/rendering
Cancel
Save
Advertisement
Zackery
Author
122
September 27, 2007 09:10 PM
Hey thanks allot.
Cancel
Save
This topic is closed to new replies.
Advertisement
Popular Topics
Does it matter how many vertex buffers you have in a scene?
Graphics and GPU Programming
sorting algorithm
For Beginners
drawing lines in SDL
For Beginners
Cubemap Sampling Artifacts
Graphics and GPU Programming
Game engine architecture. Are cameras considered a tool or scene object?
General and Gameplay Programming
OpenGL path tracer in C++
Math and Physics
Advertisement
Recommended Tutorials
Design Pattern: Variant
Artificial Intelligence
The "Being a Game Programming Newbie" Handbook
Career Development
Math for Game Developers: Intro to Vectors
Math and Physics
Unity UI Profiling: How Dare You Break My Batches?
General and Gameplay Programming
IGF 2010: Team Meat
Interviews
Advertisement
Reticulating splines
About GameDev.net
Community Guidelines
Terms of Service
Privacy Policy
Contact Us
Copyright (c) 1999-2025 GameDev.net, LLC
Back to Top