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creating, and loading 3d files

Started by September 23, 2007 03:54 PM
0 comments, last by dbzprogrammer 17 years, 3 months ago
Hey guys, I've made the big leap from 2d to 3d, and I have looked at a few glut tuts, and can now draw 3d boxes with textures etc. but I want to go further. I want to learn how to make a 3d image(using free software like blender), then be able to apply read it to the program. The two things I am trying to eventually get to(short, long term goals), are getting down making a small map, and animation of a person in it. Can anyone lead me to some good tutorials? Thanks, Joe
Visit my general programming site to get help, tutorials, as well as get experience by joining projects or making your own - My Site
www.spacesimulator.net provides a good explanation of the .3ds file format in my opinion.

I would also recommend buying More OpenGL Game Programming, it has a lot of the stuff your looking at learning. Before getting that book, however, I would recommend studying vertex buffers and vertex buffer objects. Display lists would also be good.

Btw,

Google is your friend!!!

Use it plenty!!!
We should do this the Microsoft way: "WAHOOOO!!! IT COMPILES! SHIP IT!"

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