Advertisement

about the framework of a game...

Started by April 23, 2001 07:51 AM
0 comments, last by zhang_zhou 23 years, 9 months ago
Do anyone can tell me how to organize a game(such as a RTS)? Any help will be much thankful!
============================= Hey,I just wanna know WHY! =============================
Depends on what you want to do...

//GameLoop
while(!Exit)
{
GetInput()
MoveStuffAround()
BlowStuffUp()
DrawFrame()
UpdateSoundBuffer()
}

Magmai Kai Holmlor
- The disgruntled & disillusioned
- The trade-off between price and quality does not exist in Japan. Rather, the idea that high quality brings on cost reduction is widely accepted.-- Tajima & Matsubara

This topic is closed to new replies.

Advertisement