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Original post by Jerax
Depends on the company. It's not uncommon for dev cycles to be under a year, so you could easily do a full cycle on 4-5 games in 3 years at some companies.
Now that sounds pretty cool to work on so many games within just 3 years. It`s also a way to avoid ~6 month long crunch times while trying to catch up with overly optimistic deadline set up by some [previous] food manager.
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Original post by Dancin_Fool
Housing in Vancouver is going to just keep rising and rising until the olympics in 2010.
I must have missed it, but has Vancouver actually been approved for Olympics in 2010 ? Plus, how can Olympics be a reason for a price-rise of properties ? It sure can rise prices of local suppliers of workers, many subcontractors, but housing ? Those few additional people that need to be housed because they`re currently working in Vancouver [building stadiums for example] surely can`t influence the price of housing that much. Or can they ? It shouldn`t be more than few thousands of workers anyway.
Quote:
Original post by Dancin_Fool
If you have 6 years experience in the industry I would definitely be asking for more than 50k.
Of course. 50k would be laughable and unsurvivable with current prices of housing. From what I remember, 3 yrs ago there were non-senior positions in Relic offering 60k-70k. I`m not sure, if Relic was offering highest wages, though. So, it definitely should be more by now.
Besides, living in Vancouver and commuting 2.5 hrs like in London, just doesn`t seem right, especially since I`m currently commuting 25 minutes (10 there and 15 back), so it`s like I`ve won 2 hours of my life for free, each and every day :-)