Ok, I have no experience coding a game but want to. I only know C++ and would like to use OpenGL. I don''t know of any books that cover using C++ and OpenGL in the same game programming book. I need one for a complete NEWBIE! I also am using MSVC++ 6.0 so I would like this book to have examples that will compile in it without to much of a headache like some books that don''t work! Thanks
Windows 98/SE/ME SUCKS!
Deal with it!
if(windows crashes)
run Linux
else
yea right!!
Well, first of all, Mr. Newbie, get a *good* handle on C++. You can''t expect to program anything with a half-baked knowledge of C or C++.
Second of all, most books do OpenGL stuff in C or C++, or a mixture of the too. If you are pretty good with C++, it shouldn''t be too hard to convert the code to C++ (in fact, it should be quite trivial, because there isn''t a huge difference in the two). And not only is it easy to convert straight C to C++, but C++ compilers can compile straight C too, so it shouldn''t be too hard.
List of books: OpenGL Superbible The OpenGL Programming Guide NeHe''s Tutorials (http://nehe.gamedev.net)
------------------------------ ShiningKnightDX NovaStorm Games Project: More demos that you can shake a stick at