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C++ && OpenGL for Games

Started by April 19, 2001 11:23 AM
2 comments, last by MARS_999 23 years, 9 months ago
Ok, I have no experience coding a game but want to. I only know C++ and would like to use OpenGL. I don''t know of any books that cover using C++ and OpenGL in the same game programming book. I need one for a complete NEWBIE! I also am using MSVC++ 6.0 so I would like this book to have examples that will compile in it without to much of a headache like some books that don''t work! Thanks Windows 98/SE/ME SUCKS! Deal with it! if(windows crashes) run Linux else yea right!! Resist
Windows XP''s Invasive Production Activation Technology!
Try NeHe Tutorials First. http://nehe.gamedev.net
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Well, first of all, Mr. Newbie, get a *good* handle on C++. You can''t expect to program anything with a half-baked knowledge of C or C++.

Second of all, most books do OpenGL stuff in C or C++, or a mixture of the too. If you are pretty good with C++, it shouldn''t be too hard to convert the code to C++ (in fact, it should be quite trivial, because there isn''t a huge difference in the two). And not only is it easy to convert straight C to C++, but C++ compilers can compile straight C too, so it shouldn''t be too hard.

List of books: OpenGL Superbible
The OpenGL Programming Guide
NeHe''s Tutorials (http://nehe.gamedev.net)

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ShiningKnightDX
NovaStorm Games
Project: More demos that you can shake a stick at
Go to MSDN knowledgebase and search for opengl. There was an article for creating an opengl class. I think it will be a good way to start.

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