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Indentation in devc++

Started by April 15, 2001 05:48 PM
2 comments, last by zel 23 years, 9 months ago
I don''t get auto-indentation with devc++, is it just me who is doing something wrong or is that feature not implemented/enabled ? This probably wrong place to ask this question but I took the liberty to do it anyway because it seems that many people here on gamedev uses devc++.
I can´t get it to work either (4:e version (Latest?)). Then I have discovered a couple of other buggs also. It will be nice to use Microsoft Visual Studio 6.0 again soon...



Zeblar Nagrim, Lord of Chaos
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I know I shouldn''t be doing this but I just can''t help is....

You''ll notice that the Help system stinks, big time. Hit F1 when the cursor is at a function and all that comes up is the table of contents. This is a major pain especially once you''re already used to lcc-win32''s F1 Help when it brings you to the function documentation.

The debugger is terrible too. Let''s not go into that.

The resource editor is someone''s idea of a bad joke. I mean, common, that''s not much better than NotePad.

What I used to do was to use lcc-win32 for practically everything and Dev-C++ if I really needed C++ functionality, which lcc-win32 doesn''t provide.
==========================================In a team, you either lead, follow or GET OUT OF THE WAY.
Well lcc_win32 is really superb, it really is. It really only lacks one feature, c++ support, which ofcourse is far from trivial to implement but would make lcc_win32 the best free ide out there, IMHO even much better than msvc.

Over to devc++, I can stand without debugger, resource editor, good helpsystem, but I can''t be without automatic indentation.
I mean, at the current state, edit.com is better since it has at least even spaced tabs.
I don''t require an advanced indentation system, just one that increments at { and decrease at } and threat tabs as tabs and not 4 spaces !
IMHO automatic indentation is probably the most important feature of an editor...

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