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OpenGL on DJGPP?

Started by April 13, 2001 03:32 PM
5 comments, last by Moogle 23 years, 7 months ago
I just wonder if you can code OpenGL on DJGPP or ANY other FREE compiler....
-=Moogle=-
DJGPP - no, although I think there was once a Mesa port...
Any other free compiler - take your pick. MiniGW, LCC-Win32, Borland ... they can all do OpenGL.

~~~~~~~~~~
Martee
http://www.csc.uvic.ca/~mdill
ReactOS - an Open-source operating system compatible with Windows NT apps and drivers
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NOTE: I have not tried it, but...

OpenGL works fine with gcc for linux, and djgpp is just a windows port of gcc. Also, all my makefile includes in linux is the SDL library, the GL and GLU libraries. All three are available for windows, so why would these not be able to be tied together to make an OpenGL .exe?
Those that understand this, I probably seem pretty uninformed, but why would this not work? Do the opengl libs need to be written to work with each compiler?
For only the worst software, Crappy Software!
quote: Original post by Moogle

I just wonder if you can code OpenGL on DJGPP or ANY other FREE compiler....


Yup. If you''re using the Allegro game library with DJGPP, there is a OpenGL wrapper called AllegGL. Go to www.allegro.cc , you can ask about it on the forums, and I believe the link to the site with it is there too ....

HTH

Chris Barry

Jesus saves ... the rest of you take 2d4 fire damage.

DJGPP is a DOS-only compiler, and OpenGL doesn''t run in DOS (except possibly for the aforementioned Mesa port). In other words, you can''t use DJGPP for OpenGL.

~~~~~~~~~~
Martee
http://www.csc.uvic.ca/~mdill
ReactOS - an Open-source operating system compatible with Windows NT apps and drivers
Right, djgpp is a dos compiler and you can not use it for OpenGL. AllegGL is an alternative to glut with allegro functions for sound, input and so on.
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quote: Original post by 23yrold3yrold

Original post by Moogle

I just wonder if you can code OpenGL on DJGPP or ANY other FREE compiler….


Yup. If you''re using the Allegro game library with DJGPP, there is a OpenGL wrapper called AllegGL. Go to www.allegro.cc , you can ask about it on the forums, and I believe the link to the site with it is there too ….

HTH

Chris Barry



No, AllegGL only works with MSVC, Mingw and Linux/Unix gcc

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