Can you texture a glRectf(); command?
well can you? i cant get it to work, just get a black screen.
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Why don''t you just use a textured quad in orthographic mode using glVertex2i? BTW: I have no idea if you can texture it, but I wouldn''t think so, unless there''s some way to specify texture coordinates while it is drawing that rect.
"Finger to spiritual emptiness underlying everything." -- How a C manual referred to a "pointer to void." --Things People Said
http://druidgames.cjb.net/
"Finger to spiritual emptiness underlying everything." -- How a C manual referred to a "pointer to void." --Things People Said
http://druidgames.cjb.net/
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