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Can you texture a glRectf(); command?

Started by April 12, 2001 09:53 AM
0 comments, last by Eber Kain 23 years, 7 months ago
well can you? i cant get it to work, just get a black screen.
www.EberKain.comThere it is, Television, Look Listen Kneel Pray.
Why don''t you just use a textured quad in orthographic mode using glVertex2i? BTW: I have no idea if you can texture it, but I wouldn''t think so, unless there''s some way to specify texture coordinates while it is drawing that rect.

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