Where do i start?
Ok... I have a good c++ programming background (3 years), and I've just gotten through the the directdraw chapter of WGPFD and have create a crude directdraw class for manipulating surfaces. But now where do I go in making tile based games? I've made simple things like arcaniod but and lost in the things that I must keep tract of when the user has a world to explore.
This topic is closed to new replies.
Advertisement
Popular Topics
Advertisement
Recommended Tutorials
Advertisement