transparent bitblt in GDI mode (not directX)
I remember seeing an article in PC Magazine about this. I'll see if I can dig it up for you tonight.
Former Microsoft XNA and Xbox MVP | Check out my blog for random ramblings on game development
November 03, 1999 10:27 PM
hi all!
i'm developing a multimedia program,
like a mp3 player, and i need to have
a visualization. i have the necessary
effects (blur, alpha blending), but i
wanna know how can i draw a transparent
line(x1,y1,x2,y2,color) with windows'
bitblt function (right now my vis creates
a black rect over the skin, and that sure
looks ugly)
any kind of help is appreciated. docs,
codes, etc.
thx!!!
my e-mail addy is : rmarry@mail.com
Here ya go:
http://www.zdnet.com/pcmag/pctech/content/14/17/pp1417.001.html
This should help out.
Former Microsoft XNA and Xbox MVP | Check out my blog for random ramblings on game development
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