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What is the fastest ???

Started by April 05, 2001 05:22 AM
2 comments, last by encom 23 years, 7 months ago
Is Compiled vertex array faster than display list ?
Depends on your video card more that anything else, sometimes one is faster than the other, sometimes they both slow your program down (not normally on any halfway new video card though).

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If you want to get deep write it both ways in the code, and have a quick performance check at startup to determine which is better to use at runtime..that way you can take specific advantage of whatever card it runs on

"Like all good things, it starts with a monkey.."
"Like all good things, it starts with a monkey.."
hi,
according to nvidia''s opengl performance for their GPUs
http://www.nvidia.com/Marketing/Developer/DevRel.nsf/FAQ_Frame?OpenPage

the fastest transfer mechanism for geometry are in order :

Vertex Array Range
Display list
Compiled Vertex array
...
Immediate mode
...

lunasol

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