I kind of like backstories, I'm one of those guys who reads the manual before playing a game. Actually, when I'm bored I often reach for the nearest game manual because is it's good light reading. Nay, I really like backstories, but that's the kind of guy I am...
Backstories are not neccesarily bad things, but they tend to get overdone because everybody just loves to write their own long-winded epic that really does nothing but plagarize the novels/movies they read/saw when they were younger.
They're basically creative masturbation in many cases.
Backstory: Who needs it?
Stories are really helpful in building up games. It's what most
newbie gamers are looking for.
_________________
Julius
Download free Electrolux manuals
newbie gamers are looking for.
_________________
Julius
Download free Electrolux manuals
Quote:Okay, but many of the posts here are referring to how the backstory is introduced. In fact, I don't see much plot flow discussion at all except as a tangential argument to better understand what does and doesn't work for backstories.
Original post by empyrean_night
It seems we've gotten off topic. Backstory is not plot flow. It may contain elements of it, but actual backstory is the passive memoir of an event.
But I completely agree with everything else you said.
gsgraham.comSo, no, zebras are not causing hurricanes.
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