Button Press and particle emmiter.. How?
Ok, I''ve got a particle emmitter, and I wanted to do a usual thing: when I press CTRL or space, it must emit particles with a constant number. But how do I do a keypress (true/false)?
In VC++ 6.0?
Any WIN API functions or WM_ cases?
" Do we need us? "Ionware Productions - Games and Game Tools Development
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