Strange problem with GDI and DD
December 30, 1999 05:33 PM
Please read the SDK documentation. This is outlined in the SDK Documentation.
December 30, 1999 09:24 PM
I'm creating a map editor for my next game using DirectDraw full screen mode. I need to call some Win32 functions like MessageBoxes, GetOpenFileName etc..., for information. The problem is that sometimes the dialogs don't appear on the screen. Is there any 'trick', to make MessageBox and Dialogs always appear on a DD fullscreen application ?
Thanks,
Gustavo Muller
Hint: use the FlipToGDISurface function.
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Breakaway Games
Former Microsoft XNA and Xbox MVP | Check out my blog for random ramblings on game development
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