Quote: Original post by d000hg
Making a game is about creativity not just being good at C++. Nobody said it was supposed to be easy. And you don't have to get your game idea in the first two days, spend some time thinking not just coding...
True, but some of us are more technical than creative. Initially, I saw this year's selection of elements to be somewhat restrictive to the less creative types (as was last year's selection), and as I said before, for such a time investment this should be something we'll all WANT to create.
But, that was my initial thoughts. I've thought about it and I see some cool ass ponies in my future. I may have even found a way for accountants to play a good part in the game and may use them after all. I'm also working on some shortcuts so the time requirement won't be too daunting.
Yep, this year's elements have the coderx75 stamp of approval. I'm all in, baby! =b