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Check my iso engine, please.

Started by March 25, 2001 01:35 AM
19 comments, last by Derfel 23 years, 10 months ago
Hello people!. Well, I''m finished my first technology demo. Is a IsoEngine (of course . I want to see the FPS of this engine and the plataform. I my machine, P2-Celeron 400MHz and Voodoo Banshee, I take 120 FPS. Thank you!!!!. pd: If fail, please, send my the file logger.txt at frodrig99@yahoo.com The beta is in: http://usuarios.tripod.es/crisolengine/zip/CRISOLBeta2.zip (208Kb)
Very nice.

It ran at about 80 FPS on my comp, but I always get much slower frame rate on this computer :

PIII-700, 256 RAM, Creative GeForce 2 GTS 32 MB + detonator 6.50 drivers + DX8 (I used retail dll).

Now this may seem very slow, especially on a GF2, but remember that I''m running win2K (and I also had some apps in the background). It would probably be much better on win98.
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You''ve locked fps to the refresh rate of monitor, that''s why it gives same fps with same monitors. I''m sure that my C466 and Voodoo3 can do better than 75 fps, and yours should too.
It was equal to my monitor''s refresh rate. Make a version without it waiting for V-Sync, and you''ll get more accurate numbers.

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I got an average of 120 FPS on a 266 PII w/64 MB RAM and a Voodoo 3 2000.
60fps on my K6-2 500 64MB RAM and geforce2 mx
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I had 60 fps
-Duron 600 mhz
-64 ram
-Elsa Tnt2 Vanta (12 mb)
Thank you guys!.

Well, you are right, Zombie and Null and Void, I''m used only the flag DDFLIP_WAIT.

Now I put this:

bool Flip(const DWORD dwFlags = DDFLIP_WAIT|DDFLIP_NOVSYNC);

In my videocard it seem no have effect... Uhmmm. Well, I put the new version here:

http://usuarios.tripod.es/crisolengine/zip/Beta2_nv.zip (202Kb)

Thank you.

PS: Do you uses, in your games, DDFLIP_WAIT only o you work with DDFLIP_NOVSYNC?.


Got around 300 fps with the new demo, 100 with the old.
I have Duron clocked to 900 mhz, and a GeForce2 GTS.
Do you use ClanLib?

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