Advertisement

Vertex Shaders

Started by March 22, 2001 11:17 AM
4 comments, last by Khrob 23 years, 10 months ago
anyone played with these yet? how do they work? any interesting experiences? any pages with info on ''em? cheers, Khrob I used to be indecisive. Now I''m not so sure...
_________________________________I used to be indecisive. Now I'm not so sure...
I wrote some vertex shaders in D3D and some vertex programs for OpenGL. And they rock ! Both...

Check out http://www.nVidia.com/developer , it''s the best ressource for every new and fancy 3d feature.

Tim

--------------------------
glvelocity.gamedev.net
www.gamedev.net/hosted/glvelocity
Tim--------------------------glvelocity.gamedev.netwww.gamedev.net/hosted/glvelocity
Advertisement
Thanks for that!

what did your programs do? skinned skeletons?

_______________________________

I used to be indecisive. Now I''m not so sure...
_________________________________I used to be indecisive. Now I'm not so sure...
I wrote some shaders for water animation, one for cartoon rendering and another for projected lights.

Tim

--------------------------
glvelocity.gamedev.net
www.gamedev.net/hosted/glvelocity
Tim--------------------------glvelocity.gamedev.netwww.gamedev.net/hosted/glvelocity
take a look at www.nvidia.com/Marketing/Developer/DevRel.nsf/045cfdb95e306a4d882568170059fa93/a86b9d846e815d628825681e007aa680/$FILE/nvOpenGLspecs.pdf
(1,4Mo), p408-485,
and at www.nvidia.com/Marketing/Developer/DevRel.nsf/045cfdb95e306a4d882568170059fa93/a8391d0a4a09414688256a07007addbc/$FILE/VertexPrograms.pdf">VertexPrograms.pdf
(1,2Mo)

Edited by - lunasol on March 23, 2001 11:01:07 AM
Thanks for the replies!

any binaries of those up at glVelocity tim?

________________________________________

I used to be indecisive. Now I''m not so sure...
_________________________________I used to be indecisive. Now I'm not so sure...

This topic is closed to new replies.

Advertisement