Good luck
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http://qoy.tripod.com
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http://qoy.tripod.com
Windows 2000 (formerly NT 5) has full support for DirectX 7.
CU,
Alex
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Alexander Stockinger
Programmer
Well, that worked, with one LARGE problem. Upon execution I no longer recieve a "dinput.dll not found" message. However, DI returns erroneous values. I don't mean errors : I have the program exhaustively set up to let me know if DX returns a failure on any of the calls. But as near as I can tell, the GetDeviceState() (and all the initialization and setup) calls for DI are succeeding, yet the info that GetDeviceState() is returning is bogus, usually just 0.
The same code works perfectly on all 95/98 boxes that I've been able to test on.
Any ideas?
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- Remnant
- (Steve Schmitt)
There are a couple of hacks to get around this, such as dual booting the machine to Win2K and Win98, installing under 98, then running under 2000.
Also, version information under Win2K is in My Computer\HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows NT\CurrentVersion, while under 98 it is under My Computer\HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows\CurrentVersion, so you may be able to fool some games into thinking its really 98.
But not all games will work with these hacks. Some write to the registry in weird ways, probably for copy-protection. Others check files in \Windows. Some have problems with the different timer that Win2K has (5 ms versus 1 ms.)