Need help on making the 3d course project
I have a project for a 3d-graphics course that is to be written in Opengl. I''m trying to make a simple car driving game, with a view set behind the car and follows the car as it goes around the track(ala Need for Speed/Test Drive). However, I can''t find any information on the net regarding this issue.
Can anybody tell me how to draw the car and the road "behind" the car(visually), and keep the car on the "surface" of the road(so that it doesn''t float up)? I can''t find reference as to how to put the track behind the car, so that the track "goes" with car(instead of disappearing right away) as it accelerates/decelerate , turn left and right. If you can provide links to some simple driving game with source, that''d be great also(so I can see how others do it). Thanks a lot for your help.
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