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OpenGL Bitmap Fonts

Started by March 14, 2001 10:11 AM
1 comment, last by guitarman 23 years, 8 months ago
Lesson13''s Bitmap Fonts Tutorial isn''t working on my computer. I copied the code for lesson 13 into my project and the text won''t display right. The exe for Lesson13 runs fine. Please don''t start on why I should use textured fonts unless you can point me to a tutorial that covers masking for the fonts. I''ve noticed that a lot of people have encountered this problem. I''m ok with using textured fonts, but I don''t want to have black rectangles all over my screen where the text is. Any help would be appreciated. Thanks. #define Jesus 1
[source]#define Jesus 1[/source]
Maybe you should try and understand the code rather than simply copying it into your program with the hopes that it will run.
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Turn on blending before drawing the fonts.

glEnable(GL_BLEND);

You may want to make sure that you have a glBlendFunc that also matches the one in the bitmap font tutorial as well.

Thom Wetzel
www.LMNOpc.com

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