How does this sound, for a Online game?
I''ve been playing around with an idea for a Online game
(game world actually)for a while:
This is the basics:
- large world, outdoors. Open vistas.
- living world, forrests grow or shrink, cities evolve.
- "living" NPC:s. They don''t just stand around waiting
for you, "they have a life..." (no pun intended:-)
- a magic system not based on a finite number of spells
but on a magic language, a "magic script language"
making it more of a challenge to becom a "Mage".
- As the player become more and more experienced
he/she can start to add to the world.
- Possibility for players of certain experience to
generate/write their own quests and invite a few
friends to take part.
- Possibility to generate large "end-of-the-world" type of
quests for the complete community to participate.
- No fixed character types but it is up to the player to
play his character.
- A RTS mode. A player can conquer a city and start to
administer it, building up a civilisation, conquer new
territories etc.
Anyone want to play something like this? Anyone want to
create the project? I''m more interested in creating the
world, been fiddling around with 3D graphics for a couple
of years.
/Trysil
"A witty and slightly sarcastic quote from an unkown source"-- The generic SIG/trysil
sorry for the double posts, my browser decided to crash...
/Trysil
/Trysil
"A witty and slightly sarcastic quote from an unkown source"-- The generic SIG/trysil
I don''t mean to sound harsh or rude but just about everything you''re suggesting is
a) seen already
b) logical improvement to stuff we already have, but has only been too hard to implement yet (eg. "living" NPS:s)
If you can really make a game like that, it will be great. But as millions of dollars are spent on making simpler games like UO and EQ, I doubt it.
a) seen already
b) logical improvement to stuff we already have, but has only been too hard to implement yet (eg. "living" NPS:s)
If you can really make a game like that, it will be great. But as millions of dollars are spent on making simpler games like UO and EQ, I doubt it.
I read about your suggestions
I have seen things like your suggestions before in a game named GRAAL
It was kinda like an online zelda game where you chop down each other in an huge world.
The game sounds interesting as a project that has not been started yet.
But if you are going to make the game xtremly good. you should make a secret of mana looking engine and add some normal enemies.too not only online enemies
I have seen things like your suggestions before in a game named GRAAL
It was kinda like an online zelda game where you chop down each other in an huge world.
The game sounds interesting as a project that has not been started yet.
But if you are going to make the game xtremly good. you should make a secret of mana looking engine and add some normal enemies.too not only online enemies
Gau
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