AI Help required
Hi,
i am creating doom2 clone without using wad files in my part-time. i have created my own map designer and the rendering system using openGL.
now i want to put some monsters around and want them to attack player. i don't know a single thing about AI like, targeting player, checking whether the player is insight or even petrolling.
the one thing i don't know is how can i animate the monsters over time. like if the player is insight to monster how can i start attacking until the monster or player dies over time.
thanks to everyone in advance.
-rksingh
rkthe1 - My Blog (About Q3A)
You should use a finate state machine. there's a great tutorial on this at mat's (fup) ai-junkie website.
"We've all heard that a million monkeys banging on a million typewriters will eventually reproduce the entire works of Shakespeare. Now, thanks to the internet, we know this is not true." -- Professor Robert Silensky
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