I want my cars to react realistic on collisions. At the moment I can detect when one of the vertices of a car lies in the other car . But I don't know how to react on this collision . All I do is calculating the cars positions back in time to a moment where they don't overlap.
HOW CAN I MAKE PHYSICS LIKE GTA?
This topic is closed to new replies.
Advertisement
Popular Topics
Advertisement
Recommended Tutorials
Advertisement