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Portal Rendering: Planes

Started by March 08, 2001 11:19 PM
-1 comments, last by Esap1 23 years, 11 months ago
Could Someone explain to me how i would define 4 planes for each side of the Screen by knowing the camera''s position and orientation, because the faces im cliping are not Transformed yet. Ive read several Tutorials including the ones on Flipcode.com about Portal''s, but it seems like they all assume that you are culling Transformed Polys. Thanks in Advance,

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