1. Have a big bitmap file with all the frames for a certain sprite.
2. Have one little bitmap file for each frame
and
3. Grab the sprites from a bitmap file and compile them into a single file where each frame is next to each other (this would be a custom file format, not a BMP like 1 and 2).
Im leaning to the third one, but I wanted to know if there was a better way of doing it that I havent thought of...
thanks!
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Luis Sempe
visuallr@netscape.net
http://www.geocities.com/SiliconValley/6276