Hello. I've been working on a Pacman clone for a little while now, and I'm using the engine that comes with Windows Game Programming for Dummies. In the Load_WAV function (a function that loads a wav file) it is setting up a DirectSound buffer, and it uses the DSBCAPS_CTRLDEFAULT flag. Before, I was using DirectX 6.1, and that worked fine, but now, with DirectX 7, that doesn't compile, because there is no more DSBCAPS_CTRLDEFAULT. Can anybody tell me what happened to CTRLDEFAULT, or what flags I should use to get the equivalent to it?
Any help is appreciated!
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