Contest (STARTING NOW!)
I've never been to sure how useful these personality type are in day to day life. But they could be useful in writing when it comes to using defined personality archetypes. I personally feel that every one has a combination personality type that changes over time rather then being constant as some people believe. I for one have changed from INFJ to ENFP since university.
As for which to archetypes I’m using I will be having a banter scene between an Architect (iNTp) and a Composer (iSfP).
Writing Blog: The Aspiring Writer
Novels:
Legacy - Black Prince Saga Book One - By Alexander Ballard (Free this week)
Quote: Original post by TechnoGoth
I for one have changed from INFJ to ENFP since university.
You're probably an 'I'. Introverts tend to take on Extroverted characteristics when they become familiarized with their surroundings, however, they still remain introverts.
If you were thrown into a room of unfamiliar people in an unfamiliar place, would you be the one asking the other's names?
Pfff.. No wonder that "we" are with few, I'm ready to suicide!
Still giving thought to the characters I want to use.
Quote: Original post by TechnoGoth
Well according to the test I'm ENFP - the Champion,
I've never been to sure how useful these personality type are in day to day life. But they could be useful in writing when it comes to using defined personality archetypes. I personally feel that every one has a combination personality type that changes over time rather then being constant as some people believe. I for one have changed from INFJ to ENFP since university.
As for which to archetypes I’m using I will be having a banter scene between an Architect (iNTp) and a Composer (iSfP).
From the data I've seen, the N/S part of a personality type seems to be genetic or determined in early childhood, and does not change. The other three letters are more a result of one's philosophical beliefs about how the world works, who you are, and what is good/appropriate. These beliefs can be changed more easily in a child or teenager than in an adult, but even in adults they may be changed by a traumatic experience or something like a midlife crisis where one reevaluates one's priorities and preferences.
I want to help design a "sandpark" MMO. Optional interactive story with quests and deeply characterized NPCs, plus sandbox elements like player-craftable housing and lots of other crafting. If you are starting a design of this type, please PM me. I also love pet-breeding games.
tsss tsss!!
Quote: Original post by Fournicolas
Stupid me, thinking we would have a contest about writing something, instead of taking tests...
tsss tsss!!
Yes silly you, I said I wanted it to be an _educational_ contest. :P The writing part starts on monday. The test and reading is the groundwork to give everyone a common starting point from which to consider the role character psychology plays in writing dialogue.
I want to help design a "sandpark" MMO. Optional interactive story with quests and deeply characterized NPCs, plus sandbox elements like player-craftable housing and lots of other crafting. If you are starting a design of this type, please PM me. I also love pet-breeding games.
Hehe, I would love to see banter between Ayn Rand and Walt Disney...
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The banter scene you are writing is the very first scene of a longer piece (no you won't have to write the rest if you don't want to), and must serve the purpose of introducing both characters and the issue they are arguing about, which should be related to the theme of the story. The opening of Shakespeare's _Much Ado About Nothing_ is a great example of starting with a banter scene. You may write in either script or narrative format, but be sure to use stage directions or dialogue tags and narration to describe the characters' facial expressions and gestures during the argument.
The argument can be about whatever you like, and the characters can have whatever appearances/genders/races you like. The banter scene must be between 800 and 3,000 words. Just post it in this thread when you are done, no secrecy necessary, but kindly spellcheck it first and make sure you use line breaks. A short title by which we can refer to your piece will be helpful in the upcoming discussion. These are your first drafts - they should be as good as you can make them by yourself, but you will later do a revision based on everyone's comments and turn that in. First drafts may be turned in an commented on until next monday (1 week from now), but the sooner you get your draft in the more time people will have to comment on it. Feel free to ask questions, and write write write! [smile]
I want to help design a "sandpark" MMO. Optional interactive story with quests and deeply characterized NPCs, plus sandbox elements like player-craftable housing and lots of other crafting. If you are starting a design of this type, please PM me. I also love pet-breeding games.
Writing Blog: The Aspiring Writer
Novels:
Legacy - Black Prince Saga Book One - By Alexander Ballard (Free this week)