Selling Rights of Game
Romac Studios, independent game developer, has recently completed its newest project: Super Slam Ball.
As of today, Super Slam Ball is put for sale for full rights. Buyer will maintain full rights of project with the ability to use it as desired (e.g. for selling).
We wish to finalize an offer latest by August 1st.
Contact us at Guy.Tennenholtz@RomacProductions.com for more information or evaluation copy.
Also, if you have any comments or suggestions, feel free to post here as well.
More information on our website: http://www.SuperSlamBall.com
Press Release: http://www.gamershell.com/companies/...os/286707.html
Some Screenshots:
http://www.superslamball.com/images/screen1.jpg
http://www.superslamball.com/images/screen2.jpg
http://www.superslamball.com/images/screen3.jpg
Sorry, mate.. that's not really how the biz-model works.
For casual/indie games, there's two paths;
- You make the game, funding it your dollars (you've done that)
- You put it up on your website for direct sales
- You contact distributors/portals to have them do a revenue-share deal to sell the game on their portals
or
- You get a pre-paid royalty deal from a distributor, in return for giving them an exclusive distribution agreement
- They then handle marketing, distribution, and once you've repaid your pre-paid receits, you can start looking at generating revenue.
The concept that you complete the game, and then people will go of and buy the entire game rights doesn't really fit with the current biz model, so you're unlikely to find any takers.
Allan
For casual/indie games, there's two paths;
- You make the game, funding it your dollars (you've done that)
- You put it up on your website for direct sales
- You contact distributors/portals to have them do a revenue-share deal to sell the game on their portals
or
- You get a pre-paid royalty deal from a distributor, in return for giving them an exclusive distribution agreement
- They then handle marketing, distribution, and once you've repaid your pre-paid receits, you can start looking at generating revenue.
The concept that you complete the game, and then people will go of and buy the entire game rights doesn't really fit with the current biz model, so you're unlikely to find any takers.
Allan
------------------------------ BOOMZAPTry our latest game, Jewels of Cleopatra
Actually it is possible and I know some distributers will do that but it usually is for a relatively cheap price. But this definitely isn't the forum to find those people. Contact some distributors directly with your business proposition and you might find some interest if the game looks good enough and your price is low enough.
Hi Guy, so you've made a game and now you want to get it published. There are several different ways you can go. http://www.sloperama.com/advice/article60.htm outlines some of your options for finding publishers for your game. Have you ever been to E3 or Tokyo Game Show?
-- Tom Sloper -- sloperama.com
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