COOL! This thread got stickied!
anyway...
thanks for understanding, guys.
and for you, fenryl (as well as for understanding), thanks for those few design links. ima go put those up! the one from gamedesign.be looks especially cool...
[Edited by - destron on June 27, 2006 4:44:54 PM]
Good Reading for Game Artists
"Creating Good Game Art When You’re Not An Artist" is broken (404).
Life's like a Hydra... cut off one problem just to have two more popping out.
Leader and Coder: Project Epsylon | Drag[en]gine Game Engine
blogs you might find interesting:
http://gurneyjourney.blogspot.de/
http://muddycolors.blogspot.de/
books I highly recommend both for beginners and advanced:
Gregg Kreutz - Problem Solving for Oil Painters: Recognizing What's Gone Wrong and How to Make It Right
James Gurney - Color and Light: A Guide for the Realist Painter
Ian Roberts - Mastering Composition: Techniques and Principles to Dramatically Improve Your Painting
book I recommend for complete beginners (neither "talent" nor knowledge required, if you can write your name with a pencil you have all you need to work with this):
Betty Edwards - Drawing on the Right Side of the Brain
(there are at least 4 editions of the book, but I don't know which one is best, nor do I think it makes a big difference.)
http://gurneyjourney.blogspot.de/
http://muddycolors.blogspot.de/
books I highly recommend both for beginners and advanced:
Gregg Kreutz - Problem Solving for Oil Painters: Recognizing What's Gone Wrong and How to Make It Right
James Gurney - Color and Light: A Guide for the Realist Painter
Ian Roberts - Mastering Composition: Techniques and Principles to Dramatically Improve Your Painting
book I recommend for complete beginners (neither "talent" nor knowledge required, if you can write your name with a pencil you have all you need to work with this):
Betty Edwards - Drawing on the Right Side of the Brain
(there are at least 4 editions of the book, but I don't know which one is best, nor do I think it makes a big difference.)
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