Better Network engine?
Okay well I have set up a basic multiple connection using winsock. I was wondering where or what I should look up to help make the whole thing more "Advance". Its very basic, yet it does what it needs to do. What makes the more advance socket engines so good compared to just the basics? Thanks for your answers!
West Side...
If it does what you need it to do, then why make it more "advanced". Why are you looking for a solution when you have no problem?
TheTroll
TheTroll
If it works, don't fix it.
That being said, what many developers find they need in a bigger project includes:
- some data declaration and marshalling mechanism (to get rid of protocol out of sync errors, as well as reduce typing tedium)
- some RPC mechanism (that takes care of the correlation between query and response)
- some entity state replication mechanism (to get rid of the tedium of manually marshalling and synchronizing entity states)
- management functionality: authentication; timing; statistics; etc
That being said, what many developers find they need in a bigger project includes:
- some data declaration and marshalling mechanism (to get rid of protocol out of sync errors, as well as reduce typing tedium)
- some RPC mechanism (that takes care of the correlation between query and response)
- some entity state replication mechanism (to get rid of the tedium of manually marshalling and synchronizing entity states)
- management functionality: authentication; timing; statistics; etc
enum Bool { True, False, FileNotFound };
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