Quick question tonight
With Windows 98 you can have multiple monitors on the same computer. I'd be interested how fullscreen DirectX games run on it, is there a criteria for which screen all app start from?
Also, has anyone tried to debug full screen apps using a multi-monitor system? It sounds like the answer to an otherwise tedious process.
Speaking of bugs, has anybody ever encountered multi-monitor bugs? What are they like? What should a non multi-monitor developer keep in mind when developing his/her apps as to avoid such problems?
Thanks,
-OberonZ (just trying to make conversation at 2am )