Rotation Explosions
Hi, What is up with .ASE exporting weird rotation transformation control amounts. For instance, every 5th frame, it will export a rotation control smoothly, that is small increments the way i actually rotated the object in 3ds max. Then all of a sudden, it will export a HUGE increment in the degree. i.e.: .1445 .1677 .1900 .2345 6.332 HERE's THE PROBLEM Obviously, it throws my whole rotation out of wack, why is it doing this?
Hi, Thanks, yes i was thinking along those lines,
So do I do this calculation every time? Do i always do the -2 * pi?
So do I do this calculation every time? Do i always do the -2 * pi?
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