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It's the end of the world for programmers

Started by May 09, 2006 03:49 PM
6 comments, last by Telastyn 18 years, 6 months ago
Did I scare ya? Programmers programmers, what do we do? We code applications and so forth. We make the "game engine" etc etc. But how important is our trade. Sure, you can't have a game without an engine, but people don't purchase engines for the sake of the engine. They purchase it to play or make a game-that is to view or create content. While the tracks (the game engine) are neccessary, it is the train (the game content) that will make 10 the most impact. Personal craftsmanship is what people are, so just how important are programmers. Consider Microsoft's software. Why 100% of its code can be hacked and used for free. You know this, just consider your stash of warez that ya use unconsciously. And if you were the only merchant for that particular product that said company would have zero business. So this makes me ask, since people can hack and slash a logical program, whats the monetary benefit of creating a logical program. It seems to me that a personalized product (a 3D animation, a personal website, etc) will reap the most revenue in that if it is hacked, its so personalized that for someone else to use it would be futile, and it can be easily recongnized for the artist to sue the transgresser. Fuccit, Im gonna be an artist!
Who's saying programmers are not artists...? :D
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Quote: Original post by Anonymous Poster
Who's saying programmers are not artists...? :D



I'm referring to the visual art the user sees :D
Sorry, I make way too much money from the honest people to be scared.
Quote: Original post by headfonez
Sure, you can't have a game without an engine, but people don't purchase engines for the sake of the engine. They purchase it to play or make a game-that is to view or create content. While the tracks (the game engine) are neccessary, it is the train (the game content) that will make 10 the most impact. Personal craftsmanship is what people are, so just how important are programmers.

So people don't actually need the engine, is that what you're saying? [wink]

Quote:
Consider Microsoft's software.

Yep. Now consider Microsoft's bottom line. Are you trying to tell me there's no money in software development? [wink]

Quote:
It seems to me that a personalized product (a 3D animation, a personal website, etc) will reap the most revenue in that if it is hacked, its so personalized that for someone else to use it would be futile, and it can be easily recongnized for the artist to sue the transgresser.

There's one minor detail you've overlooked. Not everyone has a "stash of warez". Some people pay for the products they use.
And for companies and such, that becomes especially important. A private person can get away with using an illegal version of Windows, but if a big corporation gets caught using pirated software, they're in *big* trouble.
By that logic all construction workers are doomed as well, since everyone just covers up the walls with paint, and nobody buys a house to look at support beams and plumbing.

Second, getting a warez of a game that you can play is much different than getting a warez of a game that you can write your own games from. You need the source code to write a game, and you can't {realistically} get that from a binary program. As well, it's virtually impossible to alter that source code enough that it would be completely unidentifiable even after compilation. And while you can't track down every person who warezez your game, it's certainly possible to track down the company dumb enough to steal your source code.

Quote: Original post by headfonez
Fuccit, Im gonna be an artist!


Your spell checker sure spells "troll" oddly.
I know enough about OpenGL and game programming in general to be good at it, but not enough to always be very helpful, so I apoligize if I suggest something stupid.
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Programmers are still very important(The most important probably). You can't make a game without it(Even if it is just scripting on a point-and-click gamemaker). Who wants a "train" that dosen't move?
I don't see how leaving one area due to copyright infringement [warezing] to another fraught with copyright infringement [ripped songs/images/models/levels] is going to help.

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