2) There are some good programs available to create nice tiles.
3) such games are normally not published by big publishers, but there are several budget-publishers who publish those games for 10-15$. developing a hit is nearly impossible for lone programmers, you can make (with a bit of luck) some $$$, but developing a real hit is hard. a raiden clone won't be a hit today, maybe you'll sell some copies, maybe not.
cu
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Skullpture Entertainment
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