How do you export from Blender to .X file?
Hi im trying to export from the latest version of Blender to a .X but whenever I do then view the mesh in the DX tool or the TV3D mesh veiwer there is never a texture on it. My model is textured in shader view and under the blendergame engine in game mode prior to the export to .X ... but upon exporting all i get is a blank model. Am i doing somthing wrong or is there a quirk in the exporter i need to work round? Thanks
Take a gander at my Maya thread, you might find something useful in there. It might have to do with relative paths.
laziness is the foundation of efficiency | www.AdrianWalker.info | Adventures in Game Production | @zer0wolf - Twitter
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