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Blending
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Started by
Alazorn
January 30, 2001 12:50 PM
-1
comments, last by
Alazorn
24 years ago
Alazorn
Author
122
January 30, 2001 12:50 PM
Hey istn''t 1.0f not transparent at all??? I use glBlendFunc(GL_SRC_ALPHA,GL_ONE); to get black as completly transparent, but when I set glcolor4f(...1.0f); the objects will still be blended so I can see thrue them, why?
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