Quote:
Original post by lightblade Quote:
Original post by Will F
World of Warcraft having recently acquired 6 million people paying a monthy subscription makes me believe that it's not a fad.
Assuming 6 million people paying $10 a month = $720 million a year.
Ok, that is
+720 million
-??? server maintenence fee
-??? server hardware upgrade
-??? costumer support
-??? initial development cost
-??? expansion development
-??? advertisements
add all that up...you decide
and...MMO is definitely a fad, with all the MMO addiction cases around, government will will step in and regulate it. By then, it will fade.
bluntly, a whole load of crap.
like it did to the "LAN" based games, "Networked", "Battlenet", MMO will be another element in games. How many percentage of good games we see these days that DO come with some form of networking as compared to 5-10 years ago?