Any good books on drawing techniques in computer graphics?
Hi, I'm a computer science student who is making a program that will heavily utilize 3D graphics, and I want to draw the graphics myself. I have basic knowledge of 3D Studio and Photoshop, but of course art is more than just the tools. Does anyone know any good books for art beginners who mostly know the "science side" of game development that will teach me the techniques of designing and drawing decent art in computer graphics programs espicially making and animating people and drawing 2D textures? I would prefer it if the book was software independent and focused more on the techniques and art forms that I can apply using any computer software. Thanks in advance. :)
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