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Advertisements in game

Started by February 20, 2006 12:03 PM
33 comments, last by Way Walker 18 years, 9 months ago
Quote: Original post by Servant of the Lord
What about a advertisment in the text box.

/roxorz: "Train to east entrance!"
/<Teammate>: "The dragon respawned!"
/Advertisment: The new Honda accord, now with 0 apr finaincing
|until 2008; starting at only $15,689! Buy it now.
/You were hit by the dragon; you die.


Now, that would interrupt the game.
-----------------------------------------Everyboddy need someboddy!
In the old days of Unix, it would take some time to dump the core to the disk when the application crashed. You could have Prozac or Bud advertisement with great effect at that precise moment.
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Quote: Original post by Anonymous Poster
In the old days of Unix, it would take some time to dump the core to the disk when the application crashed. You could have Prozac or Bud advertisement with great effect at that precise moment.


Like the ones in Deus Ex:
Drink more, think less.
[grin]
Quote: Original post by Way Walker
Quote: Original post by MatrixCubed
I'd rather pay a little more for the game and not have to view ads.

And I'm the opposite: I'd rather pay a little less for the game and view ads.
Some of us don't have the money to "live the dream" (or are lacking money because we "live the dream" elsewhere in our life).
What if there were a free/cheaper version with ads but you could pay to have them removed, like Opera used to do?


The problem is you'd offer them a finger, they'd bite off your arm and head, so you can't complain.

If you think about TV, it's a streaming media. I hope computer games will not be streaming media. Thus TV model is largely unusable on games.

Because of properties of advertising systems, prices of games would stabilise on 40 - 60 $ /unit at release, and you'd see adds to some long gone company for far longer you'd like.


(Of course if you ment advertise on download, and adds on install, these types exist even now, however they didn't decrease prices considerably.)
Quote: Original post by Raghar
Quote: Original post by Way Walker
And I'm the opposite: I'd rather pay a little less for the game and view ads.
Some of us don't have the money to "live the dream" (or are lacking money because we "live the dream" elsewhere in our life).
What if there were a free/cheaper version with ads but you could pay to have them removed, like Opera used to do?


The problem is you'd offer them a finger, they'd bite off your arm and head, so you can't complain.


I don't see any evidence this is true. Sure, there's be games where every image displays the some company's logo (such games already exist on product related websites, but I'll take those as beside the point). You could say that this trend is apparent from, for example websites. However, professional looking websites tend not to have overly many ads (e.g. gamedev.net). For software, I think Opera is an ok example, even though they removed their ads (not profitable? I don't know).

Quote:
If you think about TV, it's a streaming media. I hope computer games will not be streaming media. Thus TV model is largely unusable on games.


Perhaps you don't consider online games to be computer games? MMORPGs are probably one of the greatest opportunities for ads in games. Of course, we can't have commercials like TV (unless it replaces loading screens?), but that doesn't mean there aren't other options.

Quote:
Because of properties of advertising systems, prices of games would stabilise on 40 - 60 $ /unit at release, and you'd see adds to some long gone company for far longer you'd like.


A few reasons I don't think this'll be a problem:
1) Considering the nationwide distribution of games, advertisements are probably going to be for national companies, which tend to stick around for a while.

2) If the company is still maintaining the game, they can update ads along with patches and added content.

3) By the time the company is gone and the game no longer maintained, you're probably playing an old game, at which point the old ads can increase the nostalgia value.

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