[Newbie] OpenGL Textures
Thanks in advance for help on this...
Now to the problem:
Is there a way to change which texture is going to drawn inside a glBegin() and glEnd().
e.g
glBegin();
Set Texture
Draw Triangle
Set Texture
Draw Rectangle
glEnd();
Right now if I try that, it will only render the first texture. Please let me know what I am doing wrong.
Thanks,
MikeH
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