A Challenge For You All
Hi Everyone, I am currently working on a game concept and design, I intend to write a full story line and storyboard before getting it created into a game. When I started working on my idea it was somewhat along the lines of a FPS with plenty of unlocks, intense combat and vehicles, but then I though that it would also help to have a RPG and RTS touch to it too. In the end I was really confused, what should I do? FPS? RPG? RTS? I didn't really think that you could conbine them all into one great game so what I am asking you guys is to come up with something total different. I have listed some of the basic game types here: First Person Shooters (e.g Battlefield 2 or Unreal Tournament 2004) Real Time Stratergy (e.g Age of Empires) Role Playing Game (e.g Morrowind or Final Fantasy) Platform Game (e.g Mario) Mind Games (e.g Tetris) MMORPG (e.g World of Warcraft, Runescape) Text Based Games (e.g I don't know any) So I give you this challenge people: I need you guys to come up with a game type totally new, something this earth has never seen or heard of before, i am pretty sure it is not impossible so I would like to hear what you think up of. Please PM me with your ideas, I will then post them all here again in order of what I think are the best ideas. Thank you
Genres are what we use to categorize games after-the-fact. Just because someone can look at a game and say "This is an RTS" doesn't mean that it's anything like any RTS you've ever played, or that it's largely derivative of past RTSes. More importantly, it's possible to design a game which defies categorization and yet which is extremely derivative. Coming up with a "new genre", IMHO, somewhat misses the point. If you want an original game, just start with an original concept. The genre will follow.
I don't think anyone's ever made a 2nd-person shooter. Or maybe a FOURTH person shooter! I don't even know what that means.
Lol, I guess I could make a fourth person shooter. It would be something like watching everything from a T.V almost like watching a movie except you control the characters actions and decisions. I don't know what do you guys think?
Quote:
Original post by ZVFisher
Lol, I guess I could make a fourth person shooter. It would be something like watching everything from a T.V almost like watching a movie except you control the characters actions and decisions. I don't know what do you guys think?
The third person is a plural role. Fourth and second person are impossible roles to inhabit (second because that's the person you're interacting with; fourth because it's just a third person where the former third person becomes a second).
As Sneftel pointed out, genres are classification mechanisms, not design frameworks. They provide a vocabulary for easily talking about a wide range of things, many of them only peripherally related, as indicated by the plethora of hybrid classifications: Action RPG, Third-Person Shooter, Massively Multiplayer Online Role-Playing Game. It's simply stacking adjectives.
Zork wasn't designed as a "text adventure." The term "text adventure," like "electric guitar," is in fact a retronym. Clearly, then, originality is arrived at by focusing on what is core, and letting the appropriate nomenclature develop after the fact.
If your story is going to be highly story-driven, you might want to go with the adventure genre. Take a look at Indigo Prophecy. It lacks polish in the graphics and the action sequences are abstract, but the game is actually quite interesting, and there can be no doubt that the story is the primary feature.
I'm of the mind that a concept game will fail.
If that's all your game is about, being a new genre, it'll eventually implode. I agree with Sneftel. Start with your theme/concept and let it flow.
If that's all your game is about, being a new genre, it'll eventually implode. I agree with Sneftel. Start with your theme/concept and let it flow.
grrrrr....grrrrrGGRRARRR!!!
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Original post by Anonymous Poster
Here's my idea
Programmer Challenge!
You get 100 levels.
Each level consists of a increasingly poorly written and increasingly fast altering specification.
Your challenge is to code continually so the inputs and outputs match the patterns displayed.
You also have a set of "utility" objects, one function in each object will not work correctly!
The Level 100 Spec should be written by a newly trained MCSE (with no IT experience) then translated into German, then Korean (by somone who's never programmed) then back to English.
Real life isn't fun. I wanna play a game.
"We should have a great fewer disputes in the world if words were taken for what they are, the signs of our ideas only, and not for things themselves." - John Locke
All you guys are correct. I am putting my story first though and whatever genre it comes out it really doesn't matter. I just wondered if there was possibley a new genre to be thought of. I suppose in the way you put it, humans like to classify things and so it will have to fall into some sort of classification already made up.
Thanks for your replys
Thanks for your replys
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