Well, we arent making the game, we are designing it, pitching it to be develpoed and published on the 360. B ut to do so, we need all the proper peices of the puzzle to shape out our idea into a solid concept. Music is a high priority and sets the a major part of the mood.
At the moment, we are about 70% done with the story, 40% done on gameplay and character looks. 10% on vehicle conscepts and multiplayer maps, and 5% on transfering story to playable levels.