Texture mapping a Lightwave 3D object...
Hi My lightwave object loader is almost finished apart from one little problem. I can't find any texture mapping coordinates in the model files. I'm using Lightwave 5 and the objects it produces don't seem to contain any texture coordinates. So how on earth am I supposed to texture an object with no coordinates??? Do I have to calculate them myself??? Anyone got any experience of writing a Lightwave object loader and come across this problem? Steve
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