how do you..
create a flashing background in glut??
I am useng the freeglut devpack in devc++ and wondered how i would make the background flash like acid (on nehe's homepage)??
help would be appreciated as i have wanted to know this since i started programming.
-=pheonix2468=-
Draw a poly the size of the screen and just change the color black white yellow,
doing it this way you can take a texture and wrap it to the poly.
you will need to look into timers or it will run at crazy speeds.
doing it this way you can take a texture and wrap it to the poly.
you will need to look into timers or it will run at crazy speeds.
You could set the clear color and call glClear(GL_COLOR_BIT);
you probarbly already call glClear, so this should work well.
Or if you want a more advanced background (lika a gradient) you could draw a full screen quad.
[simultanious post :D]
you probarbly already call glClear, so this should work well.
Or if you want a more advanced background (lika a gradient) you could draw a full screen quad.
[simultanious post :D]
Thanks guys. Ive not done much in the way of timers and this is just a small project to get me back into the swing of things, cause i havn't done cpp + ogl since the start of the summer. so could you please direct me in the way of a timers tut???
[Edited by - pheonix2468 on August 23, 2005 1:47:13 PM]
[Edited by - pheonix2468 on August 23, 2005 1:47:13 PM]
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