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Original post by Extrarius Quote:You can't tell the AI to stop, you have to replace the AI's order with your own and waste time fighting it. The AI is playing for you and you have to fight it while the other player defeats you. Surely you would agree such gameplay that revolves around fighting the AI that is supposed to help you isn't much fun?
Original post by Daniel Miller
[...]Yes, the AI is screwing the player over, but the player can manually tell it to stop, so I don't see how this contradicts my other views.[...]
You call giving orders wasting time, I call it playing.
The AI has to do something. Otherwise, the game would be impossible to get into, and the game would never get off the ground. You also don't want the AI to be too effective, because then my autoaim analogy comes back into play, and the game would go the way of most RTS out there (dead).
And btw: I do think that continued support from the players of a game and a growing community after 7 years says something about how fun a game is, to whomever said that it didn't.