I guess you're right on everything you're saying :)
My method is a kind of a fusion of the 2 you're talking about. But those leave out a lot of artifacts that don't look much like a volumetric light.
Anyways, I just wanted to ask your opinion about this. I'm still going to keep developing it but mostly as a volumetric light, and not so focused on reproducing a thruster! Thanks.
AI controls for Newtonian-physics space flight
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