Waypoint AI
Where could i find information or good examples of Waypoint AI for things like bots in a multiplayer game... I do not have much experience in AI and i need to program AI for a side scrolling game i am creating... Not really to complicated AI, but anything on the subject would be good... So any good articles on waypoints or would there be a better way of carrying this out? What is the best method for a side scrolling shooter AI.
June 13, 2005 03:40 AM
Check if player-sight-Radius hits Waypoint --> Move towards it until you hit it then searchnew one ! :P
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