The problem is that now anyone can access the Internet. It means people without sufficient knowledge or dedication.
Also, internet is free. Not everyone likes to share their work(too much).
And it may stop progress .,.. if for example there are collis detect library chances are that less people will develop it. So this way on the whole internet there's not incredibly wide variety.
Another example - once i've tried chess progam and it made first move for a pawn over another. Strangely enough i've noticed that bug in a bunch of other chess programs ... ??? Are they different or the same ?
Why is so hard to find anything useful?
Take a look at Facade (http://www.interactivestory.net). It is about as advanced in some of these areas as we are at, AI tech-wise.
Dark_Throne, I think you are missing a point here. Game AI is not the AI in our brains. It is a collection of algorithms to make something appear intelligent enough to entertain people. I don't play Nightfire to deal with real AI. I play it to shoot and kill some bots that move around, and I get the feeling I am James Bond for a small time.
Cutting edge AI research, the kind that will possible lead to real AI, is conducted at Universities like MIT, Caltech, Berkley, etc. Look at CSAIL for each of these places. I promise you these people will blow your minds away.
Also note that when someone does big research, it is very rare they will give everything out free. They will most likely sell there paper for a low cost. You can get if off of amazon or somewhere. There is no such thing as a free lunch.
Also, AI is still an infant field. That is why high-risk scientists are attracted to it. If you are on the right track, you have to potential to uncover something huge, and make history.
Cutting edge AI research, the kind that will possible lead to real AI, is conducted at Universities like MIT, Caltech, Berkley, etc. Look at CSAIL for each of these places. I promise you these people will blow your minds away.
Also note that when someone does big research, it is very rare they will give everything out free. They will most likely sell there paper for a low cost. You can get if off of amazon or somewhere. There is no such thing as a free lunch.
Also, AI is still an infant field. That is why high-risk scientists are attracted to it. If you are on the right track, you have to potential to uncover something huge, and make history.
Well, I apologize. In part you are true.
But look, my goal is not take a human simulator that thinks, disturbs, etc, etc... I agree it was a pain at some point. My goal is build a type of AI that can be similar to a VS. Match on a fighting game, or a RPG where you ask the right questions and get the right answer. Or a strategy game, where the enemy fronts are so accurate when you. You built a good strategy and wins the first match. They builds a strategy better in next round.
As I said, Thousand Arms are one of few date simulators that saves of trash. And this only because have a comic story, simple game system and a ANIME format that made the game exceptionally fun. And it's a RPG on base.
Other people likes other kind of games, as a car running, rpg, strategical games, simulators, etc, etc... It's hard to create a good IA that supply all this games. I need to build a good AI for a storyline game, as a date simulator, strategical, RPG. Imagine do this with the basical concept, line by line, without funds and a few people work on it. It will take YEARS of work.
But look, my goal is not take a human simulator that thinks, disturbs, etc, etc... I agree it was a pain at some point. My goal is build a type of AI that can be similar to a VS. Match on a fighting game, or a RPG where you ask the right questions and get the right answer. Or a strategy game, where the enemy fronts are so accurate when you. You built a good strategy and wins the first match. They builds a strategy better in next round.
As I said, Thousand Arms are one of few date simulators that saves of trash. And this only because have a comic story, simple game system and a ANIME format that made the game exceptionally fun. And it's a RPG on base.
Other people likes other kind of games, as a car running, rpg, strategical games, simulators, etc, etc... It's hard to create a good IA that supply all this games. I need to build a good AI for a storyline game, as a date simulator, strategical, RPG. Imagine do this with the basical concept, line by line, without funds and a few people work on it. It will take YEARS of work.
July 15, 2005 07:14 AM
Quote: Original post by Sagar_Indurkhya
Also note that when someone does big research, it is very rare they will give everything out free. They will most likely sell there paper for a low cost. You can get if off of amazon or somewhere. There is no such thing as a free lunch.
This is not really true. If you visit the website of almost any compuer science researcher you'll find PDF copies of their more recent papers. It is true that for online access to old journals and conference proceedings you will often have to go to the IEEE or ACM online libraries, which means paying or getting access through your college if you're in school, but for any recent research you can usually get the paper from one of the authors homepages. I've never heard of a researcher selling his papers on amazon.com
Yeah, I agree.
In the world of Opensource projects, if you can't find some info FREE, so that's a big trouble with the concept of Internet.
PS: I spend 30USD/month to use internet service. Well, really the info is not FREE and I guess that's very sufficient, in a country that you work a month to gain 200USD/month.
In the world of Opensource projects, if you can't find some info FREE, so that's a big trouble with the concept of Internet.
PS: I spend 30USD/month to use internet service. Well, really the info is not FREE and I guess that's very sufficient, in a country that you work a month to gain 200USD/month.
Quote: Original post by Anonymous PosterQuote: Original post by Sagar_Indurkhya
Also note that when someone does big research, it is very rare they will give everything out free. They will most likely sell there paper for a low cost. You can get if off of amazon or somewhere. There is no such thing as a free lunch.
This is not really true. If you visit the website of almost any compuer science researcher you'll find PDF copies of their more recent papers. It is true that for online access to old journals and conference proceedings you will often have to go to the IEEE or ACM online libraries, which means paying or getting access through your college if you're in school, but for any recent research you can usually get the paper from one of the authors homepages. I've never heard of a researcher selling his papers on amazon.com
Take a look at some of the applied technology papers - the ones that almost exactly tell you how to implement a new idea, etc. A lot of these are sold.
Many scientists trade in profits from sales for the publicity they get.
It's funny, I had never found a topic like this one.
Anyways, DarkThrone, you are overdoing it. If you goal is to make AI that feels the same as competing against a human in a game that is.
For starters, AI consumes computer resources. At one point, you won't be able to make your AI more human-like because you don't have the resources, and before that, it will be detrimental to the gameplay. That's what stopped everything in the beginning.
Second, if you want AI that is so like what you want, start gathering people to help you with research, make a team, or do whatever you need to do about it.
I just hear you complaining about really stupid stuff. You keep saying that Brazil is not as advanced, that things are too costly, that things aren't really free. While it's true that things aren't totally free, certainly without things like open source everything would be a lot frigging harder. I live in a third world country, sure things are expensive, electricity shortages happen daily, most of the time water doesn't has enough pressure to get to my home, but you try to do what you can with what you have instead of complaining.
The way you should have started, instead of sounding like an angry depressed teenager with too much time in his hands, is to ask for AI resources that are advanced enough to seem as if you are playing with another person. Besides asking for help so the people in the forum can help you, I don't know what else you should be saying here. Now please stop complaining and be productive.
Anyways, DarkThrone, you are overdoing it. If you goal is to make AI that feels the same as competing against a human in a game that is.
For starters, AI consumes computer resources. At one point, you won't be able to make your AI more human-like because you don't have the resources, and before that, it will be detrimental to the gameplay. That's what stopped everything in the beginning.
Second, if you want AI that is so like what you want, start gathering people to help you with research, make a team, or do whatever you need to do about it.
I just hear you complaining about really stupid stuff. You keep saying that Brazil is not as advanced, that things are too costly, that things aren't really free. While it's true that things aren't totally free, certainly without things like open source everything would be a lot frigging harder. I live in a third world country, sure things are expensive, electricity shortages happen daily, most of the time water doesn't has enough pressure to get to my home, but you try to do what you can with what you have instead of complaining.
The way you should have started, instead of sounding like an angry depressed teenager with too much time in his hands, is to ask for AI resources that are advanced enough to seem as if you are playing with another person. Besides asking for help so the people in the forum can help you, I don't know what else you should be saying here. Now please stop complaining and be productive.
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