Free Resource Thread (updated 5/27/06)
Ok, so the point of this thread is simple -- to list as many free resources as possible that people can use for their contest entries.
Graphics Engines
Ogre 3D
Nebula Device
Jad (formerly Haddd)
Irrlicht
Haaf's Game Engine (hardware accelerated 2D games engine)
Axiom 3D (OGRE for .NET)
TrueVision
Revolution3D
Genesis3D
Crystal Space 3D
Panda3D
Quake 3 Source Code
Quake 2 Source Code
Quake 2 (complete sources)
Tenebrae (Quake with per pixel lights and shaders)
Wild Magic (David Eberly's engine)
Apocalyx
ClanLib Game SDK
DevLib
kjAPI
Portable Game Library (PLIB)
RealmForge GDK
Delta3D
G3D
NeoEngine
QuakeForge
XEngine
Yake
Kyra Sprite Engine
Libraries
Free Game Development Libraries (external list)
Graphics:
Crazy Eddie's GUI system
Cal3D (character animation library)
GLFW (OpenGL Framework)
GLee (OpenGL easy extension library)
DevIL
Game Texture Loader
SDL
Cpw (another OGL framework)
Allegro
Open Scene Graph
Corona
Titan
SFont
CxImage
CImg
FreeImage
BMF_Font
BFont
FreeType (font rendering library)
PaintLib
GLEW (OpenGL extension wrangler library)
gluX
GLUT
FreeGLUT
Open Inventor
FTGL (OpenGL Font Library
nVidia Scene Graph SDK
OpenSG
ParaGUI
LibUFO (OpenGL GUI Toolkit)
GPUmesh
GNU Triangulated Surface Library
libASE
lib3DS
GLOD (Geometric Level of Detail for OpenGL)
Video:
FFmpeg
Dirac
Theora
XviD
Networking:
RakNet
OpenTNL (Torque network library)
HawkNL
OpenPlay
ReplicaNet
Game Networking Engine
Sound:
FMOD
OpenAL
Audiere
BASS
libsndfile
Ogg Vorbis
Physics and Collision:
Open Dynamics Engine (ODE)
Tokamak
Newton Game Dynamics
NovodeX SDK
Physical
True Axis
Open Dynamics Framework
ColDet (Free 3D Collision Detection Library)
Opcode
RAPID
FreeSOLID
V-Collide
Scripting and XML:
Python
IronPython
Lua
AngelScript
CInt
EOS
GameMonkey Script
Guile
IO
javascript</a>
<a href="http://squirrel.sourceforge.net/">Squirrel</a>
<a href="http://www.compuphase.com/small.htm">Small</a>
<a href="http://www.ruby-lang.org/en/">Ruby</a>
<a href="http://tcl.sourceforge.net/">Tcl</a>
<a href="http://www.perl.com/">Perl</a>
<a href="http://xmlsoft.org/">LibXML</a>
<a href="http://www.grinninglizard.com/tinyxml/">TinyXML</a>
<a href="http://expat.sourceforge.net/">Expat</a>
<a href="http://xml.apache.org/">Apache XML libraries</a>
<a href="http://ezxml.sourceforge.net/">ezXML</a>
<i>Compression and File Systems:</i>
<a href="http://www.zlib.net/">zlib</a>
<a href="http://www.bzip.org/">bzip2</a>
<a href="http://www.7-zip.org/sdk.html">LZMA SDK</a>
<a href="http://www.oberhumer.com/opensource/lzo/">LZO</a>
<a href="http://icculus.org/physfs/">PhysicsFS</a>
<a href="http://www.icsharpcode.net/OpenSource/SharpZipLib/">#ZipLib</a> (native C# archive library)
<a href="http://www.gamedev.net/community/forums/topic.asp?topic_id=391656">SharpFS</a> (native C# VFS)
<a href="http://www.unrarlib.org/">unrarlib</a>
<a href="http://www.artpol-software.com/index_zip.html">ZipArchive</a>
<i>Note: Much of the above lists (but not all) were taken from <a href="http://abattoir.wolfpaw.net/personal/gamelibs.php">this page</a>, maintained by Kylotan <a href="http://www.gamedev.net/community/forums/topic.asp?topic_id=291432">here</a>.</i>
<b>Applications and Utilities:</b>
<i>Development Environments:</i>
<a href="http://msdn.microsoft.com/vstudio/express/">Visual Studio 2005 Express</a>
<a href="http://www.codeblocks.org/">Code::Blocks IDE</a>
<a href="http://www.bloodshed.net/devcpp.html">Dev-C++</a>
<a href="http://www.icsharpcode.net/OpenSource/SD/">SharpDevelop</a>
<a href="http://www.activestate.com/Products/ActivePython/">ActivePython</a>
<i>Graphics Development:</i>
<a href="http://www.gremedy.com/">gDEBugger</a>
<a href="http://developer.nvidia.com/object/fx_composer_home.html">FX Composer</a>
<a href="http://www.ati.com/developer/rendermonkey/">RenderMonkey</a>
<a href="http://developer.nvidia.com/object/sdk_home.html">NVIDIA SDK</a>
<a href="http://www.ati.com/developer/radeonSDK.html">ATI Radeon SDK</a>
<a href="http://msdn.microsoft.com/directx/">DirectX Developer Center</a>
<a href="http://developer.nvidia.com/page/cg_main.html">NVIDIA Cg</a>
<a href="http://libsh.org/">Sh</a> (shader language)
<i>Modeling:</i>
<a href="http://www.softimage.com/community/xsi_mod_tool/default.aspx">SoftImage|XSI Mod Tool</a>
<a href="http://www.swissquake.ch/chumbalum-soft/">Milkshape 3D</a> (not free, $25)
<a href="http://www.wings3d.com/">Wings 3D</a>
<a href="http://www.blender3d.com/cms/Home.2.0.html">Blender</a>
<a href="http://www.anim8or.com/">Anim8or</a>
<a href="http://www.delgine.com/index.php?filename=product_deled&menus=off">DeleD</a>
<i>World Building:</i>
<a href="http://dynamic.gamespy.com/~quark/">Quake Army Knife (QuArK)</a>
<a href="http://www.qeradiant.com/">GtkRadiant</a>
<a href="http://www.zalsoft.com/index.php">Getic3D</a>
<i>Audio:</i>
<a href="http://www.modplug.com/">ModPlug</a>
<a href="http://audacity.sourceforge.net/">Audacity</a>
<a href="http://www.synthedit.com/">SynthEdit</a>
<a href="http://www.buzzmachines.com/">Buzz Machines</a>
<a href="http://www.kvraudio.com/">KVR Audio</a> (not actually software, but has tons of links)</a>
<i>Images:</i>
<a href="http://www.eecs.wsu.edu/paint.net/">Paint.NET (excellent free image editor)
<a href="http://www.gimp.org/">The GIMP</a>
<a href="http://www.angelcode.com/products/bmfont/">BMFont</a> (font texture generator)
<b>Media</b>
<i>Textures:</i>
<a href="http://developer.nvidia.com/object/IO_TTVol_01.html">Transmogrifying Textures Vol. I (NVIDIA)</a>
<a href="http://www.mayang.com/textures/">Mayang's Free Textures</a>
<a href="http://www.3dcafe.com/asp/textures.asp">3D Cafe's Free Textures</a>
<a href="http://www.grsites.com/textures/">Absolute Background Textures Archive</a>
<a href="http://www.imageafter.com/">Image * After</a>
<a href="http://my.erinet.com/~cunning1/textures.htm">Media Link's Free Backgrounds and Textures</a>
<a href="http://www.vb3d.com/Textures.html">Free Game Textures</a>
<a href="http://www.absolutecross.com/graphics/textures/">Seamless Textures -- Absolute Cross</a>
<a href="http://www.m3corp.com/a/download/3d_textures/pages/index.htm">3D Millenium Free Textures</a>
<a href="http://www.pixelpoke.com/FREE%20PIXELS.html">Pixel Poke</a>
<a href="http://www.planethalflife.com/studio/">The Texture Studio</a>
<a href="http://astronomy.swin.edu.au/~pbourke/texture/">Textures</a>
<a href="http://www.marlinstudios.com/samples/samples.htm">Marlin Studios</a>
<a href="http://www.freefoto.com/browse.jsp?id=33-00-0">Free Foto</a>
<a href="http://www.noctua-graphics.de/english/freetex_e.htm">Free Textures</a>
<a href="http://www.indiaeye.com/free.htm">Free Textures</a>
<a href="http://www.morguefile.com/">MorgueFile</a>
<a href="http://www.psionic3d.co.uk/">Psionic3D</a>
<i>Models:</i>
<a href="http://www.m3corp.com/a/download/models/index.htm">3D Millenium Free Models</a>
<a href="http://www.planetquake.com/polycount/">Polycount</a>
<a href="http://www.marlinstudios.com/samples/samples.htm">Marlin Studios</a>
<a href="http://www.amazing3d.com/modfree.html">Free 3D Model Collections</a>
<a href="http://www.rocky3d.com/free3d.htm">Free 3D Models</a>
<a href="http://www.digitalanimators.com/HTM/Resources/3dModels/3dModelsMain.htm">Digital Animators Models</a>
<a href="http://www.psionic3d.co.uk/">Psionic3D</a>
<a href="http://www.3dnuts.com/models.shtml">Free 3D Models for 3D Studio Max</a>
<i>Sprites</i>
<a href="http://www.gamedev.net/community/forums/topic.asp?topic_id=272386">This thread has lots...and lots...and lots...</a>
<i>Sounds:</i>
<a href="http://www.gamedev.net/community/forums/topic.asp?topic_id=279518">SFX and Music Resources</a> (another long GDNet post)
<a href="http://www.jamendo.com/us/">Jamendo</a> (Creative Commons licensed music)
<a href="http://www.a1freesoundeffects.com/noflash.htm">A1 Free Sound Effects</a>
<a href="http://www.pacdv.com/sounds/index.html">Sound Effects</a>
<a href="http://freesoundfiles.tintagel.net/Audio/">Tintagel's Free Sound File Archive</a>
<a href="http://www.partnersinrhyme.com/pir/PIRsfx.html">Free Sound Effects</a>
<a href="http://www.soundhunter.com/">Sound Hunter</a>
<a href="http://www.members.tripod.com/%7Ebuggerluggs/ie/wav-dir184.htm">Wav Sound Complete Archive</a>
<a href="http://www.deusx.com/studio.html">deusX Sound Design</a>
<a href="http://www.findsounds.com/">FindSounds</a> (sound search engine)
<a href="http://www.grsites.com/sounds/">Absolute Sound Effects Archive</a>
That's all I've got for now. Still need plenty of resources in the art and music department...free sounds, free textures, free models, free music, and of course, many more utilities.
<!--EDIT--><span class=editedby><!--/EDIT-->[Edited by - Sneftel on August 30, 2007 9:24:18 AM]<!--EDIT--></span><!--/EDIT-->
SlimDX | Ventspace Blog | Twitter | Diverse teams make better games. I am currently hiring capable C++ engine developers in Baltimore, MD.
Wow... Come on now, we don't want to be helping people too much, now do we?[wink]
Cool, nice job!
Maybe another category for free textures and other game graphics?
Maybe another category for free textures and other game graphics?
Quote: Original post by WanMaster
Maybe another category for free textures and other game graphics?
I was working on it as an edit, I needed a short break [lol]
SlimDX | Ventspace Blog | Twitter | Diverse teams make better games. I am currently hiring capable C++ engine developers in Baltimore, MD.
My bad! I just saw I never rated you up :/ This has been corrected. Thanks for your work, dear Promit :)
-- Emmanuel D. [blog, in French] [blog, very bad googlized translation]
Hey Promit I have already rated you up before, so erm just thanks this time - awesome one-stop post there [grin]
Anything posted is personal opinion which does not in anyway reflect or represent my employer. Any code and opinion is expressed “as is” and used at your own risk – it does not constitute a legal relationship of any kind.
Check out my 4E6 progress!( Personal Guarantee! You will NOT get rick-rolled. )
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