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Free Resource Thread (updated 5/27/06)

Started by
83 comments, last by Namethatnobodyelsetook 14 years, 8 months ago
Ok, so the point of this thread is simple -- to list as many free resources as possible that people can use for their contest entries. Graphics Engines Ogre 3D Nebula Device Jad (formerly Haddd) Irrlicht Haaf's Game Engine (hardware accelerated 2D games engine) Axiom 3D (OGRE for .NET) TrueVision Revolution3D Genesis3D Crystal Space 3D Panda3D Quake 3 Source Code Quake 2 Source Code Quake 2 (complete sources) Tenebrae (Quake with per pixel lights and shaders) Wild Magic (David Eberly's engine) Apocalyx ClanLib Game SDK DevLib kjAPI Portable Game Library (PLIB) RealmForge GDK Delta3D G3D NeoEngine QuakeForge XEngine Yake Kyra Sprite Engine Libraries Free Game Development Libraries (external list) Graphics: Crazy Eddie's GUI system Cal3D (character animation library) GLFW (OpenGL Framework) GLee (OpenGL easy extension library) DevIL Game Texture Loader SDL Cpw (another OGL framework) Allegro Open Scene Graph Corona Titan SFont CxImage CImg FreeImage BMF_Font BFont FreeType (font rendering library) PaintLib GLEW (OpenGL extension wrangler library) gluX GLUT FreeGLUT Open Inventor FTGL (OpenGL Font Library nVidia Scene Graph SDK OpenSG ParaGUI LibUFO (OpenGL GUI Toolkit) GPUmesh GNU Triangulated Surface Library libASE lib3DS GLOD (Geometric Level of Detail for OpenGL) Video: FFmpeg Dirac Theora XviD Networking: RakNet OpenTNL (Torque network library) HawkNL OpenPlay ReplicaNet Game Networking Engine Sound: FMOD OpenAL Audiere BASS libsndfile Ogg Vorbis Physics and Collision: Open Dynamics Engine (ODE) Tokamak Newton Game Dynamics NovodeX SDK Physical True Axis Open Dynamics Framework ColDet (Free 3D Collision Detection Library) Opcode RAPID FreeSOLID V-Collide Scripting and XML: Python IronPython Lua AngelScript CInt EOS GameMonkey Script Guile IO &#106avascript</a> <a href="http://squirrel.sourceforge.net/">Squirrel</a> <a href="http://www.compuphase.com/small.htm">Small</a> <a href="http://www.ruby-lang.org/en/">Ruby</a> <a href="http://tcl.sourceforge.net/">Tcl</a> <a href="http://www.perl.com/">Perl</a> <a href="http://xmlsoft.org/">LibXML</a> <a href="http://www.grinninglizard.com/tinyxml/">TinyXML</a> <a href="http://expat.sourceforge.net/">Expat</a> <a href="http://xml.apache.org/">Apache XML libraries</a> <a href="http://ezxml.sourceforge.net/">ezXML</a> <i>Compression and File Systems:</i> <a href="http://www.zlib.net/">zlib</a> <a href="http://www.bzip.org/">bzip2</a> <a href="http://www.7-zip.org/sdk.html">LZMA SDK</a> <a href="http://www.oberhumer.com/opensource/lzo/">LZO</a> <a href="http://icculus.org/physfs/">PhysicsFS</a> <a href="http://www.icsharpcode.net/OpenSource/SharpZipLib/">#ZipLib</a> (native C# archive library) <a href="http://www.gamedev.net/community/forums/topic.asp?topic_id=391656">SharpFS</a> (native C# VFS) <a href="http://www.unrarlib.org/">unrarlib</a> <a href="http://www.artpol-software.com/index_zip.html">ZipArchive</a> <i>Note: Much of the above lists (but not all) were taken from <a href="http://abattoir.wolfpaw.net/personal/gamelibs.php">this page</a>, maintained by Kylotan <a href="http://www.gamedev.net/community/forums/topic.asp?topic_id=291432">here</a>.</i> <b>Applications and Utilities:</b> <i>Development Environments:</i> <a href="http://msdn.microsoft.com/vstudio/express/">Visual Studio 2005 Express</a> <a href="http://www.codeblocks.org/">Code::Blocks IDE</a> <a href="http://www.bloodshed.net/devcpp.html">Dev-C++</a> <a href="http://www.icsharpcode.net/OpenSource/SD/">SharpDevelop</a> <a href="http://www.activestate.com/Products/ActivePython/">ActivePython</a> <i>Graphics Development:</i> <a href="http://www.gremedy.com/">gDEBugger</a> <a href="http://developer.nvidia.com/object/fx_composer_home.html">FX Composer</a> <a href="http://www.ati.com/developer/rendermonkey/">RenderMonkey</a> <a href="http://developer.nvidia.com/object/sdk_home.html">NVIDIA SDK</a> <a href="http://www.ati.com/developer/radeonSDK.html">ATI Radeon SDK</a> <a href="http://msdn.microsoft.com/directx/">DirectX Developer Center</a> <a href="http://developer.nvidia.com/page/cg_main.html">NVIDIA Cg</a> <a href="http://libsh.org/">Sh</a> (shader language) <i>Modeling:</i> <a href="http://www.softimage.com/community/xsi_mod_tool/default.aspx">SoftImage|XSI Mod Tool</a> <a href="http://www.swissquake.ch/chumbalum-soft/">Milkshape 3D</a> (not free, $25) <a href="http://www.wings3d.com/">Wings 3D</a> <a href="http://www.blender3d.com/cms/Home.2.0.html">Blender</a> <a href="http://www.anim8or.com/">Anim8or</a> <a href="http://www.delgine.com/index.php?filename=product_deled&menus=off">DeleD</a> <i>World Building:</i> <a href="http://dynamic.gamespy.com/~quark/">Quake Army Knife (QuArK)</a> <a href="http://www.qeradiant.com/">GtkRadiant</a> <a href="http://www.zalsoft.com/index.php">Getic3D</a> <i>Audio:</i> <a href="http://www.modplug.com/">ModPlug</a> <a href="http://audacity.sourceforge.net/">Audacity</a> <a href="http://www.synthedit.com/">SynthEdit</a> <a href="http://www.buzzmachines.com/">Buzz Machines</a> <a href="http://www.kvraudio.com/">KVR Audio</a> (not actually software, but has tons of links)</a> <i>Images:</i> <a href="http://www.eecs.wsu.edu/paint.net/">Paint.NET (excellent free image editor) <a href="http://www.gimp.org/">The GIMP</a> <a href="http://www.angelcode.com/products/bmfont/">BMFont</a> (font texture generator) <b>Media</b> <i>Textures:</i> <a href="http://developer.nvidia.com/object/IO_TTVol_01.html">Transmogrifying Textures Vol. I (NVIDIA)</a> <a href="http://www.mayang.com/textures/">Mayang's Free Textures</a> <a href="http://www.3dcafe.com/asp/textures.asp">3D Cafe's Free Textures</a> <a href="http://www.grsites.com/textures/">Absolute Background Textures Archive</a> <a href="http://www.imageafter.com/">Image * After</a> <a href="http://my.erinet.com/~cunning1/textures.htm">Media Link's Free Backgrounds and Textures</a> <a href="http://www.vb3d.com/Textures.html">Free Game Textures</a> <a href="http://www.absolutecross.com/graphics/textures/">Seamless Textures -- Absolute Cross</a> <a href="http://www.m3corp.com/a/download/3d_textures/pages/index.htm">3D Millenium Free Textures</a> <a href="http://www.pixelpoke.com/FREE%20PIXELS.html">Pixel Poke</a> <a href="http://www.planethalflife.com/studio/">The Texture Studio</a> <a href="http://astronomy.swin.edu.au/~pbourke/texture/">Textures</a> <a href="http://www.marlinstudios.com/samples/samples.htm">Marlin Studios</a> <a href="http://www.freefoto.com/browse.jsp?id=33-00-0">Free Foto</a> <a href="http://www.noctua-graphics.de/english/freetex_e.htm">Free Textures</a> <a href="http://www.indiaeye.com/free.htm">Free Textures</a> <a href="http://www.morguefile.com/">MorgueFile</a> <a href="http://www.psionic3d.co.uk/">Psionic3D</a> <i>Models:</i> <a href="http://www.m3corp.com/a/download/models/index.htm">3D Millenium Free Models</a> <a href="http://www.planetquake.com/polycount/">Polycount</a> <a href="http://www.marlinstudios.com/samples/samples.htm">Marlin Studios</a> <a href="http://www.amazing3d.com/modfree.html">Free 3D Model Collections</a> <a href="http://www.rocky3d.com/free3d.htm">Free 3D Models</a> <a href="http://www.digitalanimators.com/HTM/Resources/3dModels/3dModelsMain.htm">Digital Animators Models</a> <a href="http://www.psionic3d.co.uk/">Psionic3D</a> <a href="http://www.3dnuts.com/models.shtml">Free 3D Models for 3D Studio Max</a> <i>Sprites</i> <a href="http://www.gamedev.net/community/forums/topic.asp?topic_id=272386">This thread has lots...and lots...and lots...</a> <i>Sounds:</i> <a href="http://www.gamedev.net/community/forums/topic.asp?topic_id=279518">SFX and Music Resources</a> (another long GDNet post) <a href="http://www.jamendo.com/us/">Jamendo</a> (Creative Commons licensed music) <a href="http://www.a1freesoundeffects.com/noflash.htm">A1 Free Sound Effects</a> <a href="http://www.pacdv.com/sounds/index.html">Sound Effects</a> <a href="http://freesoundfiles.tintagel.net/Audio/">Tintagel's Free Sound File Archive</a> <a href="http://www.partnersinrhyme.com/pir/PIRsfx.html">Free Sound Effects</a> <a href="http://www.soundhunter.com/">Sound Hunter</a> <a href="http://www.members.tripod.com/%7Ebuggerluggs/ie/wav-dir184.htm">Wav Sound Complete Archive</a> <a href="http://www.deusx.com/studio.html">deusX Sound Design</a> <a href="http://www.findsounds.com/">FindSounds</a> (sound search engine) <a href="http://www.grsites.com/sounds/">Absolute Sound Effects Archive</a> That's all I've got for now. Still need plenty of resources in the art and music department...free sounds, free textures, free models, free music, and of course, many more utilities. <!--EDIT--><span class=editedby><!--/EDIT-->[Edited by - Sneftel on August 30, 2007 9:24:18 AM]<!--EDIT--></span><!--/EDIT-->
SlimDX | Ventspace Blog | Twitter | Diverse teams make better games. I am currently hiring capable C++ engine developers in Baltimore, MD.
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Sticky thread.
Wow... Come on now, we don't want to be helping people too much, now do we?[wink]
Cool, nice job!
Maybe another category for free textures and other game graphics?
Quote: Original post by WanMaster
Maybe another category for free textures and other game graphics?


I was working on it as an edit, I needed a short break [lol]
SlimDX | Ventspace Blog | Twitter | Diverse teams make better games. I am currently hiring capable C++ engine developers in Baltimore, MD.
My bad! I just saw I never rated you up :/ This has been corrected. Thanks for your work, dear Promit :)
Promit you rating whore ;)

Thanks
Hey Promit I have already rated you up before, so erm just thanks this time - awesome one-stop post there [grin]
Anything posted is personal opinion which does not in anyway reflect or represent my employer. Any code and opinion is expressed “as is” and used at your own risk – it does not constitute a legal relationship of any kind.
Deled is also a very good 3D modeler.

http://www.delgine.com
Check out my 4E6 progress!( Personal Guarantee! You will NOT get rick-rolled. )
Wow, thats a lot of googling! Thanks for that list, will be very helpful :-D

-J

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